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2006-10-17
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Divinity 2 Review
Corwin, 2010-02-23
Divine Divinity is a classic that uniquely combines Ultima with hack'n'slash combat. With the move to full 3D and consoles, how does the sequel stack up?
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Comments (36)
Interview
Divinity 2 Q&A with Swen Vincke
Joost "Myrthos" Mans, 2008-08-29
At the Games Convention we had a first look at Divinity 2 to find out if it is able to match and improve upon its predecessor Divine Divinity. In this second part we report about the Q&A we did at the end of the session.
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Preview
Divinity 2 Preview
Joost "Myrthos" Mans, 2008-08-27
At the Games Convention we had a first look at Divinity 2 to find out if it is able to match and improve upon its predecessor Divine Divinity. In this first part we report about the presentation we saw.
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Miscellaneous
Retrospective: Divine Divinity
Michael "txa1265" J. Anderson, 2008-07-25
Michael "txa1265" J. Anderson continues the irregular series of retrospectives we hope to bring you, this time taking a five-year look back at Divine Divinity.
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Interview
Tales of Torment, Part 2
Brother None, 2007-08-01
The second part of our interview with designers Chris Avellone and Colin McComb on the classic Planescape: Torment covers the creative process, story and more. Look for the original pitch document!
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Tales of Torment, Part 1
Brother None, 2007-07-30
An undeniable classic, we talk to designers Chris Avellone and Colin McComb about the inspiration and development of Planescape: Torment in a detailed two-part interview, replete with some original design documents.
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Announcements
Welcome to RPGWatch
Brian "Dhruin" Turner, 2006-10-17





