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Charisma

Charisma is use to influence the reaction that others have on you. The higher the charisma the more positive the reaction is.

Who should use it ?

All classes benefit equally from a higher charisma. Basically a higher charisma makes more people talk to you and ensures that less discussions end up in a fight. The question is how you want to play the game and if a charismatic leader fits the bill.

The Nameless One

At the end of the page the table is given that indicates what the effect is of increasing the charisma. From this table you can see that adjustment to the reaction start at level 13.

The Nameless One starts out with a value of 9 for the charisma parameter. Because there are a lot of parameters that in my opinion are far more important than this one. I would suggest not to increase it, but as stated before, this is your game!

The Tables

The following table lists the modifications that are applied to the reaction of others given a certain charisma.

Charisma
Reaction Adjustment
9
0
10
0
11
0
12
0
13
+1
14
+2
15
+3
16
+4
17
+4
18
+5
19
+8
20
+9
21
+10
22
+11
23
+12
24
+13
25
+14
Box Art

Back to overview

Creating a character
- Character creation
- Classes
    - Fighter
    - Thief
    - Mage
    - Priest
- Characteristics
    - Strength
    - Dexterity
    - Constitution
    - *Charisma
    - Intelligence
    - Wisdom

Information about

Planescape: Torment

Developer: Black Isle

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Combat: Pausable Real-time
Play-time: Over 60 hours
Voice-acting: Partially voiced

Regions & platforms
North America
· Platform: PC
· Released at 1999-12-10
· Publisher: Interplay

More information