Mass Effect - Morality Tales @ RPS
An interesting piece at Rock, Paper, Shotgun with John Walker examining how BioWare likes to include serious issues in their RPGs as backdrops to moral choices the player must make - but then gives them trite treatment in the context of the presentation. This is slightly spoiler-y for Mass Effect. The problem:
One thing I really want to do is go and sit down with Dr and Dr BioWare, and be having a regular chat, probably asking questions about Dragon Age or something journalistic like that, and then suddenly in the middle of it all I’d shout, “MY SISTER WANTS TO GET AN ABORTION! WHAT SHOULD SHE DO?”
When they look scared and ask what I’m talking about, I’d only offer them the very slightest pieces of information about the situation, probably saying that the unborn baby might have some sort of horrible disability and she doesn’t want it to be born to suffer, but her husband is currently away at sea and unreachable (because it’s happening in the past or in space or somewhere where radio signals don’t work) and won’t be able to have his say. I’d only give them two possible answers, and their stuttering, unprepared response would decide the fate of this unfortunate foetus. And then I’d ask them about how the Sonic license first caught their attention.
Information aboutMass Effect
SP/MP: Single + MP
Platform: PC, Xbox 360