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Annah's Vest  (AVEST)

Armor Class: 8
Weight: 10
Usable only by Annah
Annah's vest is similar to leather armor, but it seems more flexible and allows her greater freedom of movement. You're not certain what creature's hide (if any) was used to make the vest, but it seems durable enough. Three straps help secure the front, and a staggered series of bracers run down the left arm. If necessary, Annah can slip her punch daggers into the bracers to conceal them.

Value: 15


Bodice of the Godless Priest  (BOD_GP)

Armor Class: 5
Memorize 3 Additional 1st Level Priest Spells
Memorize 2 Additional 2nd level Priest Spells
Weight: 5
Usable only by Fall-From-Grace
This is a bodice much like the one Fall-From-Grace, Madame of the Brothel of Slating Intellectual Lusts, often wears. The enchantments woven into it by Goncalves allow Fall-From-Grace to memorize twice the number of 1st and 2nd level spells per day as she normally could.

Value: 6000


Bodice of the Perilous Quest  (BOD_PQ)

Armor class: 5
Special: Increases Regeneration
Weight: 6
Usable only by Fall-From-Grace
This is a bodice much like the one Fall-From-Grace, Madame of the Brothel of Slating Intellectual Lusts, often wears. Goncalves took great care in enchanting the weave of this particular piece of clothing; not only does it clean itself and repair minor tears in its fabric, its magic will slowly heal Fall-From-Grace, as well.

Value: 2500


Dak'kon Zerth Armor  (ZERTH)

Armor Class: 5
Weight: 25
Usable only by Dak'kon
Dak'kon's ceremonial zerth armor. It is fashioned of interlocking metal rings, formed of the same substance that Dak'kon's blade is made of. (Unlike the blade, however, it does not appear that the armor changes based on the mental state of the wielder.) The armor is worn over a padded red tunic, and spiked bracers and shoulder pads have been added to give greater protection to the arms and upper body.
While Dak'kon's armor is similar to chain mail, it is lighter and more flexible, allowing him to wield his sword more effectively. It seems that when the sword and armor are used in tandem, the armor actually becomes lighter in weight and more flexible, more like cloth than chain mail. Whether this is a unique property of karach, or whether this is some magical effect of the two items, is unknown.

Value: 0


Dustman Robes  (DUSTROBE)

Special: Disguises user as a Dustman
Weight: 5
Usable only in the Mortuary
These frayed robes are commonly worn by members of the Dustmen faction. They have an old, musty smell about them, and they don't fit you very well. You doubt the Dustman disguise will hold up under scrutiny -- and certainly not if the Dustmen are looking for an intruder.
NOTE: The Dustmen robes are a cosmetic disguise. Even though you appear to be armed with a dagger, you will do damage according to the weapon you had equipped when you put the disguise on. If you switch weapons while the disguise is on, the robe disguise will be nullified, and you must re-equip it for it to work. If you end up alerting the Mortuary to your presence or turning the Dustmen hostile, the disguise will NOT hide you from Dustmen who are looking for intruders. As a final note, the Dustman robes are useless outside the Mortuary.

Value: 1


Fall-From-Grace's Chastity Bodice  (CHASTITY)

Armor Class: 5
Weight: 5
Usable only by Fall-From-Grace
Fall-from-Grace's bodice is made from the tanned hide of some creature. Despite its prim and proper appearance, it does little to detract from Grace's sensuality. The bodice possesses no known powers other than some minor enchantments that prevent it from becoming dirty and repairs minor tears in the fabric.

Value: 75


Jerkin of the Brazen Rogue  (JER_BR)

Armor Class: 4
THAC0: +1
Weight: 12
Usable only by Annah
This piece of sturdy leather armor was clearly fashioned for a woman. It is a piece of remarkably skillful craftsmanship; small metal plates and bands are carefully concealed here and there over the jerkin's surface, providing a great deal of protection without hampering mobility. The armor seems best suited for a 'flashy' fighter who would make the full use of the free movement it would afford them. The enchantments woven into it by Goncalves not only serve to protect such a combatant, but aid them in their balance and the striking of their foes, as well.

Value: 3000


Jerkin of the Flitting Shadow  (JER_FS)

Armor Class: 6
+15% Pick Pocket Skill Bonus
+25% Stealth Skill Bonus
Weight: 8
Usable only by Annah
This piece of light leather armor was clearly fashioned for a woman. Even at a glance one can tell it is of the highest quality; every part of it, from its supple leather banding to its quadruple-stitched seams and padded silk lining, speaks of impeccable craftsmanship. Goncalves wove a number of enchantments into the lining of the jerkin so that its wearer is more prone to blend into surrounding shadows, making them difficult to spot and often allowing them to pass by others entirely unnoticed.

Value: 2500


Lower Plane Vermin Armor  (VERMIN)

Armor Class: 5
Weight: 10
Usable only by Annah
This armor has been woven from the hides of various Abyssal vermin. The stitching thread appears to be a single white hair (though the type of creature is unknown). There are no metal fixtures, studs, or buckles anywhere on the armor... it is composed solely from the remains of living creatures.

Value: 75


Vhailor's Mercykiller Armor  (VHAILOR)

Armor Class: 2
Weight: 75
Usable only by Vhailor
This archaic suit of armor is animated by Vhailor's life force. It bears numerous minor dents and scratches, but otherwise, it seems to have withstood the test of least better than Vhailor's physical body.
Blades decorate the shoulders of this suit of armor, and the symbol of the Mercykiller faction (a red dragon with its wings outspread) is emblazoned on the chest piece.
This suit of armor is part of Vhailor... destroying Vhailor (if such a thing were possible) would most likely result in the destruction of the armor.

Value: 500


Box Art

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Items & Spells
- Armor & Dresswear
    - *Armor
    - Bracelets
    - Earrings
    - Rings
    - Tattoos
- Weapons
    - Axes
    - Bolts and Crossbow
    - Clubs and Maces
    - Daggers
    - Edged Weapons
    - Hammers
    - Hand Weapons
    - Teeth
    - Wands
- Priest Spells
    - Level 1
    - Level 2
    - Level 3
    - Level 4
    - Level 5
    - Level 6
- Mage Spells
    - Level 1
    - Level 2
    - Level 3
    - Level 4
    - Level 5
    - Level 6
    - Level 7
    - Level 8
    - Level 9
- Other stuff
    - Eyes
    - Keys
    - Lenses
    - Magic
    - Miscelaneous
    - Scrolls (Letters)
- Abilities
    - Innate abilities

Information about

Planescape: Torment

Developer: Black Isle

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Combat: Pausable Real-time
Play-time: Over 60 hours
Voice-acting: Partially voiced

Regions & platforms
North America
· Platform: PC
· Released at 1999-12-10
· Publisher: Interplay

More information